BatRep 011-11-29-1999
Imperial Guard vs Dark Eldar
Assassins

Vlemic Yskabible was but a newly ascended Archon of his kabal, and already his donjons were filled with prisoners, writhing in equisite agony to the touch of his Haemonculi. The gods were pleased-- and yet disturbing news had come back from his scouts. His next target, an undefended Imperial enclave, had unexpectedly been reinforced with artillery and heavy armor-- easy pickings for his agile strike force. His closest confidantes whispered that it was a trap, but he refused to listen. He gathered his fastest raiders together and set off to burn his name into the memory of the planet forever.

Special Scenario!
The Assassins scenario can be found in the back of Codex: Assassins.


View from the North / View from the South

Ben (standard Imperial "scalpel"): Certainly not your standard Assassin force-- unless of course you're the Imperial Guard, who think nothing at all of cracking a walnut with a pile driver. I had no expectation that the Vindicare would live past the first turn or so. But, where Assassins fail, the might of the Leman Russ Demolisher will pull through. My only hope going into this was that I had faced these Dark Eldar many times before-- although usually under Andy's generalship. Brian moved his points around a bit for a sleeker, more mobile army than Andy usually fields.
Unit Name ## WS BS St To Wo In At Ld Armor Cost
Vindicare Assassin (as) 1 5 5 4 4 2 5 3 10 4(I)+ 110
Vindicare Temple
Exitus Rifle
Exitus Pistol
Spy Mask
Stealth Suit
Ratling Snipers 5 2 4 2 2 1 4 1 6 5+ 55
Sniper Rifle
Armoured Fist Squad 9 3 3 3 3 1 3 1 7 5+ 196
Lasgun (x7)
Autocannon (x1)
Grenade Launcher (x1)
  Veteran Sergeant 1 3 3 3 3 1 3 2/3 8 5+ [26]
CC Weapon
Plasma Pistol
  The "Iron Chimera" 1 - 3 - - - - - - 12/10/10 [93]
Turret Multilaser
Smoke Launchers
Pintle-Mounted Storm Bolter
Mortar Squad Alpha 6 3 3 3 3 1 3 1 7 5+ 95
Lasgun (x3)
Mortar (x3)
Mortar Squad Beta 6 3 3 3 3 1 3 1 7 5+ 95
Lasgun (x3)
Mortar (x3)
Leman Russ Demolisher A 1 - 3 - - - - - - 14/13/11 198
Turret Demolisher Cannon
Hull Lascannon
2 Sponson Plasma Cannon
Smoke Launchers
Pintle-Mounted Storm Bolter
Leman Russ Demolisher B 1 - 3 - - - - - - 14/13/11 198
Turret Demolisher Cannon
Hull Lascannon
2 Sponson Plasma Cannon
Smoke Launchers
Pintle-Mounted Storm Bolter
Total Army Cost: 947 Pts.

 

Brian (Archon pro-tem): I knew before we started this was going to be a terrible scenario. First of all, it was obvious from the math that the attackers had little chance with only half the points of the defender. On top of that, there was no incentive at all for the defender to bring his commander forward. I don't like scenarios where it is in the player's best interest to hide his troops. It hardly makes for an exciting game. With that in mind, and in the spirit of the Dark Eldar mantle I was assuming, I vowed to take the battle to the Guard no matter the cost.
Unit Name ## WS BS St To Wo In At Ld Armor Cost
Archon 1 6 6 3/4 3/4 3 7 3/4 9 4/2(I)+ 149
Agoniser
Splinter Pistol
Reaver Jetbike
Shadow Field
Gruesome Talisman
Plasma, Haywire Grenades
Haemonculi 3 4 4 3 4 2 4 2 8 5+ 213
Destructor
Combat Drugs
Plasma, Haywire Grenades
Raider Squad 1 9 4 4 3 3 1 5 1 8 5+ 142
Splinter Rifle (x7)
Splinter Cannon (x1)
Blaster (x1)
  Raider 1 - 4 - - - - - - 10/10/10 [55]
Dark Lance (x1)
Raider Squad 2 9 4 4 3 3 1 5 1 8 5+ 142
Splinter Rifle (x7)
Splinter Cannon (x1)
Blaster (x1)
  Raider 1 - 4 - - - - - - 10/10/10 [55]
Dark Lance (x1)
Raider Squad 3 9 4 4 3 3 1 5 1 8 5+ 142
Splinter Rifle (x7)
Splinter Cannon (x1)
Blaster (x1)
  Raider 1 - 4 - - - - - - 10/10/10 [55]
Dark Lance (x1)
Raider Squad 4 9 4 4 3 3 1 5 1 8 5+ 142
Splinter Rifle (x7)
Splinter Cannon (x1)
Blaster (x1)
  Raider 1 - 4 - - - - - - 10/10/10 [55]
Dark Lance (x1)
Reaver Jetbikes 5 4 4 4 4 1 6 1 8 4+ 170
Splinter Pistol
Splinter Rifle (x3)
Blaster (x2)
Talos 1 5 3 7 7 3 4 D6 - 3+ 100
Talos 1 5 3 7 7 3 4 D6 - 3+ 100
Total Army Cost: 1300 Pts.

 


The Imperial Guard spring the powerful jaws of their trap.

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