TURN ONE- Chaos: The Chaos forces started out well, quickly organizing their Dreadnought, Plague Marines, and a small squad of Chaos Marines into fighting formation. The Plague Marines gunned their Rhino towards the Ork camp and fired off a cloud of smoke to baffle any return fire. Meanwhile, the Chaos Lord and his retinue took a few steps to the right and opened fire. The Sorceror Lord completed the treachery by belching forth a Stream of Corruption, killing all but the Archon.

TURN ONE- Orks: The Orks, clever as always, left the Archon to his fate and bailed for their waiting trukk. Hearing the engines roar, the Trukk Boyz also got their ride moving and headed off around the hill, hoping to intercept the Plague Marines. The Skarboys mobbed up, but liked their odds better behind the Grots, so they did not move.

TURN ONE- Dark Eldar: The Dark Eldar were stunned by the swiftness of the Chaos attack, and only one Warrior squad was able to organize. Hoping to keep the Orks from abandoning the meeting in the center, they fired their Dark Lance, but missed. The Archon dove into combat with the Chaos Retinue, his combat drugs making him more than a match for the Sorceror. The Sorceror was wounded and the Archon escaped unscathed-- but the Retinue wasted no time diving into the fray.

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